The larger the fortress (in all dimensions) the greater pain this mismanagement will cause. published 8 December 2022 How to Dwarf Fortress, for brand new baby urists. That logic is not going to be implemented. DFHack will continue to provide enhancement and increased ease of use.Ī decent auto labor management would require logic to assign dorfs to tasks in an efficient manner, which would require additional logic to look at when dorfs will become available for new tasks in the near term to send them off on suitable tasks that do not include excessive travel time when a dorf right next to the task will become available shortly. Legends Viewer is superior to the improved Legends View mode (which is a significant improvement over the current version), and a Dwarf Therapist will be absolutely crucial to override the mess a mandatory auto labor mismanagement causes on time critical tasks (aquifer penetration and invader/water leak emergency hole plugging). I'd expect the successor pack to be a mixture of a starter and advanced usage pack (like the current pack, really). If you want to say thanks, check out Toady's Patreon Ladies, gentlemen, dwarves, and other overseers it is and has been an honour. It's also been going for a long time - next May I'll celebrate ten years of the Starter Pack, with LucusUp's original-flavor LNP dating further back to 2010! and who knows when the Steam release might be? (not me - I truly don't have any inside info) When it does though, I'm expecting to "retire": the Steam edition should help beginners appreciate DF better than anything I can cobble together, and that's always been my motivation for this pack. Traditionally this kind of update would be immediately followed by a DF release, and another round of frantic community patching by all of the many many people who make this possible. moved files around for the nice new DFHack config system updated TwbT to 0.47.05-r7 (unofficial build by thurin) But as a bonus, you also get new versions of Dwarf Therapist and Legends Viewer 2 This is a pretty big one! The core is of course DFHack, with a lovely set of new features, bugfixes, and so on - as well as an improved configuration system, which chains through to PyLNP and my build scripts too (if this worked, you won't notice a thing). Of course we'll see when caravan season comes.Īre there any kind of crashlogs hidden outside the main directory to look at? So far I've found nothing to give me even a clue what is happening.The Starter Pack has updated to 0.47.05-r09! There is no support for using this tool - it is designed for my own use, and released in the hope that others might find it useful. This is normal save & exit to title (I remember DFHack used to have a save and keep playing that was considered buggy, don't know if it still a thing). PeridexisErrants Starter Pack Manager This project is NOT an actual pack, or intended for public use. Actually it does seem that saving frequently reduces crashes. I treat it like MS Office now save early, save often. Anyone privy to Peridexis Errants starter pack be warned using Meph's tileset during world gen can cause problems The problems are that if you want to switch to another tile set like ASCII, after generating your world using Meph's tileset, you might receive a message that essentially says COALBONFIRE is missing after which the game will crash. I started yet another new game, again random crashes. If I notice any patterns emerging, I will certainly do that. Using Shizzleclean text with both for legibility(because I'm not getting any younger). Other than nuking my custom booze reactions (can specify which Dwarven booze to make) which I can live without since work orders, changing graphics sets didn't have any effect. I didn't try removing anything besides multilevel/TWBT, also tried going back to old faithful Phoebus16 from Vettlingr32. Gaming How to set up your first Dwarf Fortress fortress for success Build your first fortress and learn the basics of Dwarf Fortress By Jeffrey Parkin Dec 6, 2022, 9:34am EST Image: Bay.
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